#ifndef CONFLICTSDIALOG_H #define CONFLICTSDIALOG_H #include "ui_conflictsdialog.h" #include class ConflictsDialog : public QDialog, Ui::ConflictsDialog { Q_OBJECT public: ConflictsDialog(int aEventId, QWidget *aParent = NULL); ~ConflictsDialog(); signals: void eventHasChanged(int aEventId, bool aReloadModel = false); }; #endif /* CONFLICTSDIALOG_H */